Barış KES
Unity/C# Game Developer
I'm a game developer focused on Unity/C#. You may find some of my works in this site and get to know me.
A little bit about me
Born in 1985, completed Electronics High School at METU (Middle East Technical University). Started his carrier as a Web Developer in 2006. After gaining some experience from various companies became a Lead Software Engineer in Meyer Company. In 2018, accepted METU (Middle East Technical University) ATOM organization and founded Minibyte Games. In 2019, accepted Hacettepe University Computer Animations and Game Tech. Master's degree. During this time period, switched company to Simsoft Information Technologies as a Senior Game Developer. In Simsoft, developed different game prototypes for every week. After a while switched to Albert AB and developed a large-scale English learning game for the children after gaining some experience with large scaled projects made a short-time contract with a British Company Unit9 and created a network-based VR experience using Quest 2. After successfully completing the project. Manage to get an offer from the US-based company Medcognition I'm still working as a Unity Engineer for more than one year.
Focuses on Unity/C#, has experience working on HyperCasual, Casual Mid-Core games VR games network solutions Simulations XR (HL2). Testimonial games like Jam Games. An open minded problem solver. Making research and always looking for improving end involvement.
You may find some of given github task examples from here;
https://github.com/bariskes11
Toon Survivor
I Recently Developed a Survival game based on wave system I'd really recommend you to play it!
Google Play Link: Toon Survivors
Some of the Prototypes
HyperCasual Genre needs more and more prototypes day by day. Some of my works below.
Some of the Prototypes made in Simsoft Information Technologies.
Some of Work Demo from Simsoft.
Global Game Jam Projects
Some work from game Jam participations